Direct3D 11 is a proprietary graphics API introduced by Microsoft with Windows 7 in 2009. The API is supported on Windows Vista (with the Final Platform Update) and up, with some of the later updates being limited to a subset of platforms.
The support of the API is as follows:
|Direct3D 11||Windows Vista, Windows 7|
|Direct3D 11.1||Windows 8+|
|Direct3D 11.2||Windows 8.1+|
|Direct3D 11.3||Windows 10+|
|Direct3D 11.4||Windows 10+|
Direct3D 11 is focussed on providing features including graphics and compute while abstracting resource updates, command recording and state checking to the furthest extent possible.